I¡¦m the lead game developer, which means I manage a team of coders who turn the gamedesign into working software elements. Q : What does your job consist in exactly ? Also, seeing that the boss of the company was really involved in the project convinced me that great stuff could be done. I was really enthralled by the scale of the project, its ambition, and the challenge it represents. But what made me think I had to work on Ryzom were the two hours during which David Cohen took me on a wonderful trip arounf the world of Atys. First, I was really impressed by the internal organization of Nevrax. That was before I met the people of Nevrax. I was not really happy in the company I was in, but I did not want to leave for a new studio. I've been working on Ryzom for 2 years and a half. Q : How long have you been working for Nevrax and on the Ryzom project ? Then I crossed the line and found and exciting job as I joined a game development studio. I spent a lot of time on my Atari ST, making demos with some friends and then worked in administrative computing after my studies, which as you can guess, was not really fascinating. ![]() My first computer was a Sinclair ZX-81 (that I bought in kit at that time) and I had many different computers while I was studying. My name is Alain Saffray, I am 28 and I live in Nogent, near Paris. Q : Could you tell us a bit about yourself ? Interview of Alain Saffray Interview of Alain Saffray
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